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Old Dec 20, 2006, 11:33 AM // 11:33   #81
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/notsigned

Individuality between games... if u want to get inscribable armor then Nf is they way, if not then Chapter 1/2, simple enough.

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Old Dec 20, 2006, 12:24 PM // 12:24   #82
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/notsigned, will probably go the same way when they hit Chapter 4 like they did with material storage. And my biggest question is: if you didn't need it in the past, why are you so much wanting/needing it now?
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Old Dec 20, 2006, 01:03 PM // 13:03   #83
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Originally Posted by Njaiguni Blaze
/notsigned, will probably go the same way when they hit Chapter 4 like they did with material storage. And my biggest question is: if you didn't need it in the past, why are you so much wanting/needing it now?
Things change, it's called evolution(The wheel, fire etc etc). Also people want stuff because they simply want stuff. And more to the point we didn't have it in the past as there wasn't an option to have it, if there was people would have chose it.
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Old Dec 20, 2006, 01:13 PM // 13:13   #84
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Originally Posted by Pete1975
Things change, it's called evolution(The wheel, fire etc etc). Also people want stuff because they simply want stuff. And more to the point we didn't have it in the past as there wasn't an option to have it, if there was people would have chose it.
Well to me it just seems like another thread about people who just can't appreciate things they add. Also, it's quite logic for a company to add things to a new chapter only, they want to make money. They need to make money too, for continuing to make this game expand or even bring out a Guild Wars II. Mark my words when GW4 is out they'll make it available for every chapter. And bringing up evolution doesn't make you smart, it's just a pointless argument for needing insignias while no-one needed them in the first place. Sorry, but yeah.
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Old Dec 20, 2006, 01:35 PM // 13:35   #85
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Originally Posted by Njaiguni Blaze
Well to me it just seems like another thread about people who just can't appreciate things they add. Also, it's quite logic for a company to add things to a new chapter, they want to make money. They need to make money too, for continuing to make this game expand or even bring out a Guild Wars II. Mark my words when GW4 is out they'll make it available for every chapter. And bringing up evolution doesn't make you smart, it's just a pointless argument for needing insignias while no-one needed them in the first place. Sorry, but yeah.
My intellectual prowess or lack of it has nothing to do with my argument, the fact that people spent loads of time gaining the materials for obsidian armor and not being able to change it is a bit poor imo, Fow is available in all 3 chapters and people that own all 3 chapters should be able to change it with insignias. Also the armor stats that were made available in factions were not added to Prophecies armor crafters all the 15k Prophecies sets are still the same stats and skins as are the 1.5k sets so it may need the folks at anet to prompted to consider this change.

My evolution argument is as valid as your argument against the change, some things should change. As anyone who bought knights boots fow before the absorb nerf will agree.
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Old Dec 20, 2006, 01:48 PM // 13:48   #86
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Originally Posted by Pete1975
My evolution argument is as valid as your argument against the change, some things should change. As anyone who bought knights boots fow before the absorb nerf will agree.
Well, the absorption only seemed logic imo (since every other addition on armor worked that way), and I was also one who supported the idea. Also, you're giving arguments against you're own sayings. You talked about evolution and change and such, but wasn't the so called "nerf" a change too which brought evolvution. The evolution that you needed somewhat more of a brain or needed to think to be a tank, and to wage the pro's and the cons of dmg absorption or not. I'll say it again, it's logic that they added this in Nightfall only.
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Old Dec 20, 2006, 01:48 PM // 13:48   #87
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Originally Posted by Nexus Icon
It's very far from impossible; there ARE precedents.
For example, take the stats of the old Rockmolder.
The first Rockmolder had a 20% chance to half skill recharge.
They then changed this so that for a long time, 2 versions of the Rockmolder co-existed, one with 20%, one with 10%.
Then in the 13/7/2006 update, they changed the old Rockmolders to have the same stats as the new ones.
They also changed the stats on the Crimson Carapace shield retroactively.

So it would be trivial for them to upgrade all armours so that their current stats change to inscribable ones instead.
New entries and such. The overall structure was the same. The structure between the two different armor sets are different and would require manual transfer to the new structure. Its not like i dont want it but i know it would take alot of time to transfer every armor just to have an insignia put on it. Also you gotta remember that the old boosts on the armor would have to be stripped in someway to allow insignias.
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Old Dec 20, 2006, 02:36 PM // 14:36   #88
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Quote:
Originally Posted by Njaiguni Blaze
Well, the absorption only seemed logic imo (since every other addition on armor worked that way), and I was also one who supported the idea. Also, you're giving arguments against you're own sayings. You talked about evolution and change and such, but wasn't the so called "nerf" a change too which brought evolvution. The evolution that you needed somewhat more of a brain or needed to think to be a tank, and to wage the pro's and the cons of dmg absorption or not. I'll say it again, it's logic that they added this in Nightfall only.
Did I say the aborb nerf was a bad thing? It was an example, and further more i supported that change as it was over powered the way it was. People who spent 15 ecto and shards on these boots should be able to change them, not just be expected to throw 200k plus away.

My argument is clear, obsidian armor "should" be able to accept insignia as it is present in all 3 chapters.

I'd also say that people bought NF more because of new skills and content rather than insignia on armors. I own 2 copies of the game with all 3 chapters + extra accounts slots, Anet have done ok out of me on the money front.
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Old Dec 20, 2006, 02:56 PM // 14:56   #89
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Originally Posted by scrinner
New entries and such. The overall structure was the same. The structure between the two different armor sets are different and would require manual transfer to the new structure. Its not like i dont want it but i know it would take alot of time to transfer every armor just to have an insignia put on it. Also you gotta remember that the old boosts on the armor would have to be stripped in someway to allow insignias.
Well, which "old boosts" You mean? Insignias are separate to runes. But old boosts? I don't have any clue You are talking about.

As for me, the situation is at least pathetic: Tyria armor, Cantha armor and Elona armor has got the exactly same stats (in the same class of the armor - ex. final armors - endgame, droks). But only NF armors can have insignias.
Where is the fairplay?
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Old Dec 20, 2006, 03:34 PM // 15:34   #90
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Originally Posted by Blackstream
Well, which "old boosts" You mean? Insignias are separate to runes. But old boosts? I don't have any clue You are talking about.

As for me, the situation is at least pathetic: Tyria armor, Cantha armor and Elona armor has got the exactly same stats (in the same class of the armor - ex. final armors - endgame, droks). But only NF armors can have insignias.
Where is the fairplay?
I think he/she means the extra energy with glads or the + AL against fire dmg with pyro armor, the things that the insignias replace. e.g. if you wanted druids ranger armor you would but armor with no insignia and add radient insignias to each peice etc etc
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Old Dec 20, 2006, 03:59 PM // 15:59   #91
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Originally Posted by Njaiguni Blaze
/notsigned, will probably go the same way when they hit Chapter 4 like they did with material storage. And my biggest question is: if you didn't need it in the past, why are you so much wanting/needing it now?
Player X likes the look of 15k platemail. Player X doesn't like the stats that come along with it, and would prefer to have additional energy instead. Adding the mods he wants is possible with nightfall armor, but not with his old favorites. That should cover why they want it.

As for why they need it, they don't. But, you don't need dye, weapon skins other than what the collector will give you, hair options, or skin tone selection. You don't need inscriptions or insignias. You don't need an amulet of the mists or a book of secrets. You don't need profession changers. You don't need scrolls, candy canes, dwarven ale, pumpkin heads, dragon masks, or santa hats. Strictly speaking, there is very little you need to play through the game. But having options like these, in my opinion, is a very good thing.

As for why now, because it is possible now. The code is in place for these options in nightfall, so it shouldn't be out of the realm of possibility to apply them elsewhere.
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Old Dec 20, 2006, 05:07 PM // 17:07   #92
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Honestly, am I the only one seeing that is the same stuff like Material Storage which was added in Factions and not in Prophecies to make Factions more appealing? And when Nightfall came out, Prophecies got Material Storage too. It's just another WTB factor so they have reasons to buy Nightfall, this is like saying to throw in heroes in Prophecies and Factions right away. I'll bet 10k on it that all armor will be inscribable including before-bought armor when the next chapter will be released.
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Old Dec 20, 2006, 05:09 PM // 17:09   #93
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/signed

I think the armor system should be the same across all chapters. Having three different armor systems makes little sense.
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Old Dec 20, 2006, 05:14 PM // 17:14   #94
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/signed
i wuv my 15k lux and 15k canth and i ccan't have any insignias boohooo
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Old Dec 20, 2006, 07:53 PM // 19:53   #95
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Originally Posted by Hyper Cutter
/signed. The best option, imo, is to have some sort of NPC in Elona that can convert old armor to NF-style armor...

That way, you'd still need NF.

/Signed

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Old Dec 20, 2006, 07:57 PM // 19:57   #96
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/not signed

If you want insignias get NF
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Old Dec 21, 2006, 11:05 AM // 11:05   #97
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Originally Posted by Tagon
/not signed

If you want insignias get NF
IT is not the way to buy Nightfall to get insignias. Do You ever read anything MORE then Your messages? To get insignias, You'd have to get NF armor, which is definitively worse-looking than Prophecies/Factions accomodations.
In most cases (only, as I've seen, good one in NF is ranger armor).
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Old Dec 21, 2006, 08:51 PM // 20:51   #98
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Originally Posted by Hyper Cutter
/signed. The best option, imo, is to have some sort of NPC in Elona that can convert old armor to NF-style armor...

That way, you'd still need NF.
/signed for armor converting NPC in Elona

Fairest option to everyone.
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Old Dec 21, 2006, 09:48 PM // 21:48   #99
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Default Consider this signed - adding the condition they stop over managing too.

I whole heartedly concur with fixing the lack of consistency and with it add:

1) Could they fix the fact that some like items can not be stacked on others (scrolls frinstance) consuming yet another slot in inventory, which are already in far too short a supply (no arguements about larger inventories lol "consuming "bandwidth", lolo. please)

2) Reinstate the item capacities from Prophecies that were gelded out with the introduction of Factions and NightFall or very quickly afterwards. I have a very broad selection of weapons from all 3 "versions" and it is clearly evident that the 20% recharge/cast bonuses do not work on the older items any more, as well as other attributes on weapons.

3) Stop this insane 'over managing' of the game under the guise of fixing things. Frinstance - they put a whole scad of greens in the Sorrow's Furnace to attract activity only to start making it impossible to reasonably treasure hunt there. (don't need to hear all the arguements about the market [which will always exist], cause who cares except the areanet and ncsoft which want to capitalize in their own way from it].)

4) Bring the designers and grfx artists back and make some realistic cool armor for the monk class instead of these paper dresses. A monk is the renegade of the grp, who may be likened to a drummer in a band, a lonewolf, wildman, or dark element, or retreating spirit. I refuse to upgrade my "skin illlustrations" (thank you Illustrated Man one of the best books and movies ever made - [scifant] Ray Bradbury) despite the fact I can not afix the latest insignias for monks on my skin. Monks should not all be running around in bathrobs, housecoats and leisure wear lounge frocks, smocks,.. what have you.

I am sure leaving insignias out was an ommission to force you to upgrade/purchase the latest version of the game if you wanted more capabilities and you can be sure they will have something very similar in the next release in 2007.

The defections and exodus may start anytime soon due to the insidious "tinkering".

6) One last thing. I am a member of many international technical forums and communities and due to technical expertise, have discovered, to the delight of many, the PR people posing as the public or innocent players. Guild wars and its communities is racked with them. If they would like to have their ppl out there perhaps they should be only offering up suggestions instead of the cold hard canned responses they throw in your face [meant to preclude any reasonable discussion] or the sniping they do for logical well thought out opinions and ideas, like how we dont have to pay for server time in the form of a monthly subscription fee. Or they arent enough resources to do something, or this discussion is too confusing , etc.

There are no simple answers for anything so don't accept a slam answer on you queries else we be moving on. There are many more games on the horizon.
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Old Dec 21, 2006, 11:02 PM // 23:02   #100
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Quote:
Originally Posted by dragondevil
1) Could they fix the fact that some like items can not be stacked on others (scrolls frinstance) consuming yet another slot in inventory, which are already in far too short a supply (no arguements about larger inventories lol "consuming "bandwidth", lolo. please)
Scrolls stack.

Quote:
Originally Posted by dragondevil
2) Reinstate the item capacities from Prophecies that were gelded out with the introduction of Factions and NightFall or very quickly afterwards. I have a very broad selection of weapons from all 3 "versions" and it is clearly evident that the 20% recharge/cast bonuses do not work on the older items any more, as well as other attributes on weapons.
I still use Galigord's Stone Staff and Ilyana's Staff, I sold Gorrel's Cane the other day, and I know people who use Victo's Battle Axe still and Stoneheart and TOTEM AXE etc etc.

Quote:
Originally Posted by dragondevil
3) Stop this insane 'over managing' of the game under the guise of fixing things. Frinstance - they put a whole scad of greens in the Sorrow's Furnace to attract activity only to start making it impossible to reasonably treasure hunt there. (don't need to hear all the arguements about the market [which will always exist], cause who cares except the areanet and ncsoft which want to capitalize in their own way from it].)
This was a nice major dungeon update which they added for free. I don't get the thing you are saying exactly here, but a little tip when you go there with henchies and heroes: Bring a monk hero, kill the mob around a boss, retreat by placing the flag, leave your henchies and heroes a compass and a half away and duo the boss with your monk hero and your character.

Quote:
Originally Posted by dragondevil
4) Bring the designers and grfx artists back and make some realistic cool armor for the monk class instead of these paper dresses. A monk is the renegade of the grp, who may be likened to a drummer in a band, a lonewolf, wildman, or dark element, or retreating spirit. I refuse to upgrade my "skin illlustrations" (thank you Illustrated Man one of the best books and movies ever made - [scifant] Ray Bradbury) despite the fact I can not afix the latest insignias for monks on my skin. Monks should not all be running around in bathrobs, housecoats and leisure wear lounge frocks, smocks,.. what have you.
Taste is a matter of preference.

Quote:
Originally Posted by dragondevil
I am sure leaving insignias out was an ommission to force you to upgrade/purchase the latest version of the game if you wanted more capabilities and you can be sure they will have something very similar in the next release in 2007.
They want to make money, who blames them? (wait, don't awnser that, you do) And I'm sure it will be added to all chapters when chapter 4 comes out. Oh maybe make take out the "force you to" part, because nobody is forcing you to buy Nightfall, you don't need it to play the game and play for the things you payed for. Replace it by make it more anticipating to buy Nightfall.

Quote:
Originally Posted by dragondevil
6) One last thing. I am a member of many international technical forums and communities and due to technical expertise, have discovered, to the delight of many, the PR people posing as the public or innocent players. Guild wars and its communities is racked with them. If they would like to have their ppl out there perhaps they should be only offering up suggestions instead of the cold hard canned responses they throw in your face [meant to preclude any reasonable discussion] or the sniping they do for logical well thought out opinions and ideas, like how we dont have to pay for server time in the form of a monthly subscription fee. Or they arent enough resources to do something, or this discussion is too confusing , etc.
I don't know, if you bought Fifa '07 (or whatever standalone game) and want things to change, do you have the right to be whining about things? Do they have to make changes to the game if some want to? What makes Anet having to do this then?

Now tell me if I made sense with these arguments. I think I did.
Personally, I think some people are way too spoiled by Anet.
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